202 research outputs found

    Step Characterization using Sensor Information Fusion and Machine Learning

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    A pedestrian inertial navigation system is typically used to suppress the Global Navigation Satellite System limitation to track persons in indoor or in dense environments. However, low- cost inertial systems provide huge location estimation errors due to sensors and pedestrian dead reckoning inherent characteristics. To suppress some of these errors we propose a system that uses two inertial measurement units spread in person’s body, which measurements are aggregated using learning algorithms that learn the gait behaviors. In this work we present our results on using different machine learning algorithms which are used to characterize the step according to its direction and length. This characterization is then used to adapt the navigation algorithm according to the performed classifications

    PSiS Mobile

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    In this paper, we present a state of the art on applications of mobile devices to support decision of a tourist running on a trip. We focus on two types of applications, tourism recommendation and tourism guide, making a brief description of the main characteristics of each one of them. We also refer the main problems encountered on the development of applications for mobile devices, and present PSiS (Personalized Sightseeing Tours Recommendation System) Mobile, our proposal to a mobile recommendation and planning support system, which is designed to provide an effective support during the tourist visit, providing contextaware information and recommendations about places of interest (POI) to visit, based on tourist preferences and his current context

    Personalized sightseeing tours support using mobile devices

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    In this paper, we present PSiS (Personalized Sightseeing Tours Recommendation System) Mobile. PSiS Mobile is our proposal to a mobile recommendation and planning support system, which is designed to provide effective support during the tourist visit with context-aware information and recommendations about places of interest (POI), exploiting tourist preferences and context

    SITS – Simulator of Intelligent Transportation Systems

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    This paper presents the most recent developments of the Simulator of Intelligent Transportation Systems (SITS). The SITS is based on a microscopic simulation approach to reproduce real traffic conditions in an urban or nonurban network. The program provides a detailed modelling of the traffic network, distinguishing between different types of vehicles and drivers and considering a wide range of network geometries. In order to analyze the quality of the microscopic traffic simulator SITS a benchmark test was performed.N/

    Providing location everywhere

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    Anacleto R., Figueiredo L., Novais P., Almeida A., Providing Location Everywhere, in Progress in Artificial Intelligence, Antunes L., Sofia Pinto H. (eds), Lecture Notes in Artificial Intelligence 7026, Springer-Verlag, ISBN 978-3-540-24768-2, (Proceedings of the 15th Portuguese conference on Artificial Intelligence - EPIA 2011, Lisboa, Portugal), pp 15-28, 2011.The ability to locate an individual is an essential part of many applications, specially the mobile ones. Obtaining this location in an open environment is relatively simple through GPS (Global Positioning System), but indoors or even in dense environments this type of location system doesn’t provide a good accuracy. There are already systems that try to suppress these limitations, but most of them need the existence of a structured environment to work. Since Inertial Navigation Systems (INS) try to suppress the need of a structured environment we propose an INS based on Micro Electrical Mechanical Systems (MEMS) that is capable of, in real time, compute the position of an individual everywhere

    Server to mobile device communication: A case study

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    When we want to implement a client-server applications we must consider the mobile devices limitations. So, in this paper we discuss what can be the more reliable way to exchange information between a server and an Android mobile application, since it is important for users to have an application that really works in a responsive way and preferably without any errors. In this discussion two data transfer protocols (Socket and HTTP) and to serialize data three different data structure formats (XML, JSON and Protocol Buffers) were tested using some metrics to evaluate which is the most practical and fast to use.(undefined

    Recommendation & mobile systems - a state of the art for tourism

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    Recommendation systems have been growing in number over the last fifteen years. To evolve and adapt to the demands of the actual society, many paradigms emerged giving birth to even more paradigms and hybrid approaches. These approaches contain strengths and weaknesses that need to be evaluated according to the knowledge area in which the system is going to be implemented. Mobile devices have also been under an incredible growth rate in every business area, and there are already lots of mobile based systems to assist tourists. This explosive growth gave birth to different mobile applications, each having their own advantages and disadvantages. Since recommendation and mobile systems might as well be integrated, this work intends to present the current state of the art in tourism mobile and recommendation systems, as well as to state their advantages and disadvantages

    Mobile application to provide personalized sightseeing tours

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    Tourist recommendation systems have been growing over the last few years, mainly because of the use of mobile devices to obtain user context. This work discusses some of the most relevant systems on the field and presents PSiS Mobile, which is a mobile recommendation and planning application designed to support a tourist during his vacations. It provides recommendations about points of interest to visit based on tourist preferences and on user and sight context. Also, it suggests a visit planning which can be dynamically adapted based on current user and sight context. This tool works also like a journey dairy since it records the tourist moves and tasks to help him remember how the trip was like. To conclude, some field experiences will be presented.This work is part-funded by the ERDF European Regional Development Fund through the COMPETE Programme (operational programme for competitiveness) and by the National Funds through the FCT Fundação para a Ciência e a Tecnologia (Portuguese Foundation for Science and Technology) within projects PSIS (PTDC/TRA /72152/2006), FCOMP-01- 0124 - FEDER-028980 (PTDC/EEI-SII/1386/2012) and PEst- OE / EEI / UI0752 / 2011

    Transfering data from a server to an android mobile application : a case study

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    Nowadays, due to the incredible grow of the mobile devices market, when we want to implement a client-server applications we must consider mobile devices limitations. In this paper we discuss which can be the more reliable and fast way to exchange information between a server and an Android mobile application. This is an important issue because with a responsive application the user experience is more enjoyable. In this paper we present a study that test and evaluate two data transfer protocols, socket and HTTP, and three data serialization formats (XML, JSON and Protocol Buffers) using different environments and mobile devices to realize which is the most practical and fast to use.The authors would like to acknowledge FCT, FEDER, POCTI, POSI, POCI and POSC for their support to GECAD unit, to the project PSIS (PTDC/TRA/72152/2006) and for the PhD grant (SFRH/BD/70248/2010)
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